Some Infos About my Wad !
Title : |
Rozinga's Nightmare For Doom II Ver 1.666 |
Filename : |
Rozinga2.WAD (Rozinga2.ZIP) |
Main Author |
Roberto Zingales |
Music Authors |
Enrico Sapienza (slighty edited
by Roz) |
Beta-testers |
Marco Carpinelli (single user), Roz amp; Henry in death match
amp; cooperative ! |
Email Address |
coolroz@yahoo.com, Roberto
Zingales (2:335/503.0) at good old FidoNet 8-)), (my preferred BBS is Catania
Uno BBS, the first FidoBBS in my town!) |
Misc. Author Info |
3 guys with patience and obsession. Many testing DAYS in single user
play.
And many nights is death match !!!Yeah, it was *testing* ...that's
what it was! |
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Play Information
Episode and Level # |
MAP01 |
Single Player |
YES |
Cooperative 2-4 Player |
YES |
Deathmatch 2-4 Player |
YES !!! |
Difficulty Settings |
Yes - every difficulty level is very different |
New Sounds |
Yes, some Sicilian Slang... ! |
New Graphics |
Oh Yeah ! |
New Music |
Yes man ! From Henry the Sodomizer (Enrico Sapienza) |
Demos Replaced |
No (perhaps you'll find in the Zip file but not inside the WAD) |
Description
Map 1 Description |
Rozinga's Nightmare !!
This is my "first" wad level, completely *revamped* level first released
as Rozinga('s Nightmare) for DOOM I.
This level is very complete, sophisticated and bloody
!
It's not a level for beginners !
If you want some peace use -nomonsters !
-----------------------------------------
You can finish it without Cheating !
-----------------------------------------
You'll find lots of monsters,gates,acid baths, hidden teleporters,
and grey-megaspheres, armours, tons of weapons.
There are FEW traps ( I said few, not NONE!), while the whole level
is CLEAR : you always know who or what is killing you !
There are millions of death match starts !
You can find the BFG9000 in the last room, so you'll be able, if you're
interested in, to go back to first room and toast every form of life 8-)
!!! |
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Additional Credits |
WinDEU,RMB programmers ! |
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Construction
Base |
Originally a new DOOM I level from scratch, then rebuild with new DOOM
II textures, monsters and features.
If yu have got the first version of this wad my opinion is to overwrite
it with this new wad! This one is another world ! It's bigger, bloodier,
faster, heavier and so on ! |
Known Bugs amp; Limitations
|
None that we caused (we hope).
|
Philosophy
Appearance amp; Design
|
A lot of effort was put into making things look good. After your killing
spree is over, take the time to look around. Several levels have some vantage
points with grand vistas (or at least as grand as the DOOM engine would
allow).
If you want to see how fast you can get done, fine.
Then go back with the -nomonsters switch and just look.
Not everything has a purpose. Some things are just there for artistic
or architectural interest.
We think that is one of the things that made the original DOOM levels
so good. |
Secret Areas |
You should not have to get into all secret areas to complete a level.
Keys or switches to open main path doors or areas should not be located
in secret areas.
Secret doors are usually (but not always8-) surrounded by two light
sources, and the same is for teleporters.will not show up on the map.
Sometimes you'll get a computer map, and that will usually show the
areas.
But we'll hide that map in a secret area, so you'll still have to use
the little gray cells. |
Monsters |
Levels were all built for Ultraviolence (skill 4).
Monsters vary very much depending on skill selection.
But I suggest to start from Too Young To Die (skill 1) "easier" levels
has more health and ammo, and guns are more and more readily available.
Don't be in hurry, take your time to think and follow a strategy, let
monsters kill each other , and use your little grey cell !!! 8-) |
Copyright / Permissions
and WEB distribution! |
Authors may use this level as a base
to build additional
levels. I don't like too much this, 'cause I think Fantasy is a great
thing, but I do know some of you will cutamp;paste parts of this wad anyway,
so... remember : I'll steal yours if you'll steal mine...
You MAY distribute this WAD, provided
you include this file (in txt or html form), with no modifications (see
note
#1). You may distribute this file in any electronic format (BBS,
Diskette, CD, WEB sites or FTP sites, etc) as long as you include this
file intact (how about two free copies of the CD's. Huh? Huh?)
Please use the name Rozinga2.* for the archive containing this
wad and it's correlated files !
Note #1 : you are allowed to distribute,
the main file AND (if you want) this HTML page.
So, you MAY copy this html page related to
my wad file, and use (include) it in your web sites. You may even
modify a little this html file (you may remove the "TRIPOD thanx section",
and correct brocken links, add images and text ), provided you don't strip
out any of the actual information about the WAD, and don't change the described
characteristic of the wad. |
And now some statistics
!
Enemies |
Skill Level
1 amp; 2
|
Skill Level
3
|
Skill Level
4 amp; 5
|
Weapons amp; Ammo
|
Skill Level
1 amp; 2
|
Skill Level
3
|
Skill Level
4 amp; 5
|
Soldier |
140 |
140 |
140 |
Shotgun |
9 |
9 |
9 |
Sergeant |
27 |
32 |
32 |
DB Shotgun |
2 |
3 |
4 |
Imp |
21 |
23 |
23 |
Chaingun |
2 |
2 |
2 |
Demon |
4 |
4 |
4 |
Rocket Launcher |
7 |
7 |
7 |
Spectre |
12 |
25 |
26 |
Plasma gun |
7 |
8 |
8 |
Baron of Hell |
71 |
132 |
132 |
BFG-9000 |
1 |
1 |
1 |
Lost Soul |
12 |
18 |
18 |
Chain saw |
0 |
0 |
0 |
Cacodemon |
15 |
25 |
25 |
Clip |
0 |
0 |
0 |
Cyber-demon |
4 |
5 |
5 |
Box of Bullets |
4 |
5 |
5 |
Spider-demon |
2 |
3 |
3 |
Shells |
1 |
1 |
1 |
Commando |
14 |
17 |
17 |
Box of Shells |
4 |
9 |
9 |
Hell Knight |
2 |
8 |
8 |
Rocket |
4 |
5 |
5 |
Arachnotron |
5 |
8 |
8 |
Box of Rockets |
73 |
88 |
88 |
Pain Elemental |
3 |
3 |
4 |
Cells |
31 |
31 |
31 |
Revenant |
3 |
17 |
18 |
Cell Pack |
79 |
80 |
81 |
Mancubus |
9 |
20 |
21 |
Player Start Positions |
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Arch-Vile |
1 |
4 |
5 |
Deathmatch pspos |
31 |
31 |
31 |
Nazi SS |
0 |
0 |
0 |
Cooperative |
4 |
4 |
4 |
Links to cool sites containing good wads (and mine I hope!) :
http://www.crl.com/~midiguy/mywads.htm
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